Research on the Memory game
Frederik Gladhorn
gladhorn at kde.org
Sat Aug 27 09:40:46 UTC 2011
Since everyone has written a memory game at some point,
I thought I would also chime in ;)
I wrote a buggy and incomplete QML only game a long time ago. This can serve as inspiration in case you decide to go with QML.
For this kind of application I would actually recommend QML.
Find it in the Animals directory in: https://gitorious.org/stuff/qml-dashboard
It's only two QML and one JavaScript file. The version on gitorious supports rotating and zooming the tiles for the academic pleasure of it but needs the GestureArea plugin setup and touch events.
I patched that out and put a simple demo for your inspiration here:
https://frederik.gladhorn.de/memory/animals.zip
Cheers
Frederik
On 25. aug. 2011, at 17.51, Anne-Marie Mahfouf wrote:
> Hi!
>
> Following Marco's mail about the Memory game, I wrote a small doc to assess
> what we currently have and hopefully to trigger a discussion and the best
> design possible as a conclusion for such a game.
>
> In this doc, I define what a Memory game is. I present the MemoryGame and
> KMemory with screenshots, I extract positive and negative points (subjective
> as that only reflects my view).
> Then I list a few points for an implementation and that's what should be
> discussed and defined here.
>
> The doc is in .odt (I can put it on my scratch pad), the pdf is attached.
> Should the conclusions we agree on be on a wiki? Community or techbase?
>
> Best regards,
>
> Anne-Marie
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