[kde-edu]: KDE Educational Game proposal

Casper van Donderen casper.vandonderen at gmail.com
Sat May 9 18:09:06 CEST 2009

What I do at the moment might not be really usable by you. At the start I wanted to create something that could really handle the navier-stokes equations, but that will not work for me since it is way too slow.

At the moment I'm mostly looking at Jos Stam's research (google 'gdc 03 fluid dynamics' he has source as well) and then extending it using Ron Fedkiw's stuff ( http://physbam.Stanford.edu/~fedkiw/ ).

My proposal is 2d at the moment as well. But Stam's solver is only 99 lines of code. So I don't really want to bring in a large dependency...

------Original Message------
From: Chris Ing
To: kde-edu at kde.org
ReplyTo: kde-edu at kde.org
Subject: Re: [kde-edu]: KDE Educational Game proposal
Sent: May 9, 2009 17:54

Hi Casper,
 I'd be interested to know more about your fluid simulation project at
your University. This summer I will be working on a project that is
quite similar to your idea for Google Summer of Code. I will be
implementing fast fluid/gas simulation in Step
(http://edu.kde.org/step/) however, I will not be working in 3D or
using OpenGL.

 A previous summer of code student was also building a game using the
Step engine, so a "smoke and fans" based game may be quite feasible
within our current engine, albeit in 2D, if my summer of code project
is successful.


On Sat, May 9, 2009 at 9:56 AM, Casper van Donderen
<casper.vandonderen at gmail.com> wrote:
> Hi,
> I was just walking outside and suddenly got an idea for a Educational
> Game & would like some feedback on the idea.
> Currently I'm working on a fluid simulation project at my university
> and I was thinking of differentiating that into a KDE Application for
> which I do not yet know a name. I am thinking something like
> KSmokeAlarm.
> The idea is that there is a source of gasses that try to set of a
> smoke alarm. The goal of the user is placing fans in such a manner
> that the smoke does not reach the alarms. but instead goes out the
> chimney/opened window.
> The gameplay will be a bit similar the The Incredible Machine.
> This application is educational since it should learn people about the
> flow of gasses (it should look similar to the nVidia Box of Smoke, but
> then in 2D: http://www.youtube.com/watch?v=BWh2A5Fmxgk ).
> When developed it should be an OpenGL application which means that ATM
> it will not work that well in combination with Compositing/Desktop
> Effects on some configurations (the current Intel driver in OpenSuSE
> for example).
> Is this something that could be a KDE project?
> Casper
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