[kde-edu]: [OpenGL] efficient spheres drawing ?
kstars at 30doradus.org
Mon Jun 19 16:30:52 CEST 2006
On Jun 19, 2006, at 5:08 AM, Benoît Jacob wrote:
> I was wondering if other developers here (KStars devs maybe?) had
> thought about that, and I don't want to reinvent the wheel.
Sorry...we've actuall done very little work on OpenGL so far. What
about the QGraphicsView widget coming in Qt 4.2? I've heard it can
switch between OpenGL and traditional rendering on the fly; maybe it
has the correct optimizations already built-in?
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