[kde-edu]: Kig 0.4.0 release
dominique.devriese at student.kuleuven.ac.be
Wed Apr 9 00:42:54 CEST 2003
The Kig team is proud to announce the 4th release of the KDE
Interactive Geometry program Kig. This version is the result of a
large redesign of various parts of the code. The new design allows
for many features, of which the first are already appearing in this
An (incomplete) list of new features follows:
- A redesigned and now finally complete Macro facility, adding the
ability for a macro to construct multiple objects at once, and to
handle more complex object interrelationships.
- A new and very flexible Transformation facility, featuring all
common transformations like translation, point reflection,
mirroring, rotation, scaling, stretching according to a line, and
- Improved UI. The context menu's for objects have seen some very
necessary improvements, making it more manageable, and adding new
stuff like icons, and possible actions.
- The file format has been redesigned to support the new design.
However, a lot of care has been taken to ensure proper backwards
compatibility with Kig 0.3 and before. Even old macro's are safely
and transparently imported.
- A generalized intersection facility. Intersections between most
combinations of lines, conics, circles, segments, rays and cubics
are supported, all via the same button.
- A redesigned Locus facility, featuring better performance,
significantly less memory consumption, correct dependency relations
- Various smaller improvements, featuring new object types,
improvement of text labels, better KGeo file import, and of course
various bug fixes.
The new version can be downloaded from
I'd like to thank Maurizio Paolini, who has helped a lot in producing
this release, in various parts of the kig code, and Franco
Pasquarelli, who has done great work on the new locus stuff..
Dominique Devriese <devriese at kde.org>
P.S.:you're receiving this mail because you expressed interest in Kig
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Q: How many college football players does it take to screw in a light bulb?
A: Only one, but he gets three credits for it.
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