[kde-doc-english] [kgoldrunner] doc: update kgoldrunner menu documentation for 4.11

Burkhard Lück lueck at hube-lueck.de
Tue May 14 09:50:44 UTC 2013


Git commit 28835b551ba210079fb04782d9215d133b9c6130 by Burkhard Lück.
Committed on 14/05/2013 at 11:50.
Pushed by lueck into branch 'master'.

update kgoldrunner menu documentation for 4.11

M  +58   -55   doc/index.docbook

http://commits.kde.org/kgoldrunner/28835b551ba210079fb04782d9215d133b9c6130

diff --git a/doc/index.docbook b/doc/index.docbook
index f9deb27..9da35aa 100644
--- a/doc/index.docbook
+++ b/doc/index.docbook
@@ -32,8 +32,8 @@
 
 <legalnotice>&FDLNotice;</legalnotice>
 
-<date>2012-10-20</date>
-<releaseinfo>4.10</releaseinfo>
+<date>2013-05-14</date>
+<releaseinfo>4.10 (&kde; 4.11)</releaseinfo>
 
 <abstract>
 <para>
@@ -691,23 +691,10 @@ create and edit &kgoldrunner; levels.</para> </listitem>
 
 <varlistentry>
 <term><link
-linkend="themes-menu"><guimenu>Themes</guimenu></link></term>
-<listitem>
-<para>This menu offers you a choice of background themes or
-<quote>worlds</quote> in which to play. You can change the theme at
-any time, even as the game is playing. For those who are artistically
-inclined, it is possible to compose new themes, including graphics
-or sound or both and add them to &kgoldrunner;. Just contact the author
-for details.</para>
-</listitem>
-</varlistentry>
-
-<varlistentry>
-<term><link
 linkend="settings-menu"><guimenu>Settings</guimenu></link></term>
 <listitem>
 <para>This menu has several groups of &kgoldrunner; settings, including the
-choice of mouse, keyboard or hybrid (laptop) control and the choices of
+choice of mouse, keyboard or hybrid (laptop) control and the choices of themes and 
 game-speed. The current selections are checked. The settings are automatically
 selected when you start playing, but you can use this menu to vary them
 if you wish.</para>
@@ -734,7 +721,7 @@ to contribute, the current author's email address is in the
 </sect1>
 
 <sect1 id="game-menu">
-<title>The <guimenu>Game</guimenu> Menu</title>
+<title>The Game Menu</title>
 
 <variablelist>
 <varlistentry>
@@ -867,7 +854,7 @@ are given an opportunity to save your work.</para>
 </sect1>
 
 <sect1 id="move-menu">
-<title>The <guimenu>Move</guimenu> Menu</title>
+<title>The Move Menu</title>
 
 <tip><para>All the demo and replay moves will replay previously recorded
 levels. All can be interrupted and stopped by clicking on the playing area
@@ -956,7 +943,7 @@ on.</para>
 </sect1>
 
 <sect1 id="editor-menu">
-<title>The <guimenu>Editor</guimenu> Menu</title>
+<title>The Editor Menu</title>
 
 <variablelist>
 <varlistentry>
@@ -1062,16 +1049,38 @@ is because the prefix is used in level-file names internally.</para>
 
 </sect1>
 
-<sect1 id="themes-menu">
-<title>The <guimenu>Themes</guimenu> Menu</title>
+<sect1 id="settings-menu">
+<title>The Settings Menu</title>
 
 <variablelist>
+<varlistentry>
+<term><menuchoice>
+<shortcut>
+<keycombo action="simul">&Ctrl;&Shift;<keycap>F</keycap></keycombo>
+</shortcut>
+<guimenu>Settings</guimenu>
+<guimenuitem>Full Screen Mode</guimenuitem>
+</menuchoice></term>
+<listitem><para><action>Toggles the Full Screen mode</action> on and off.
+</para></listitem>
+</varlistentry>
 
 <varlistentry>
 <term><menuchoice>
-<guimenu>Themes</guimenu><guimenuitem>Black on White</guimenuitem>
+<guimenu>Settings</guimenu><guisubmenu>Change Theme</guisubmenu>
 </menuchoice></term>
 <listitem>
+<para>This submenu offers you a choice of background themes or
+<quote>worlds</quote> in which to play. You can change the theme at
+any time, even as the game is playing. For those who are artistically
+inclined, it is possible to compose new themes, including graphics
+or sound or both and add them to &kgoldrunner;. Just contact the author
+for details.</para>
+<variablelist>
+
+<varlistentry>
+<term><guimenuitem>Black on White</guimenuitem></term>
+<listitem>
 <para>This theme is stripped down to its barest graphical units and
 painted in black and white only.  It is intended to help players who
 may be visually impaired.  The author would appreciate email responses on
@@ -1080,9 +1089,7 @@ how effective it is and what improvements in visibility could be made.</para>
 </varlistentry>
 
 <varlistentry>
-<term><menuchoice>
-<guimenu>Themes</guimenu><guimenuitem>The Treasure of Egypt</guimenuitem>
-</menuchoice></term>
+<term><guimenuitem>The Treasure of Egypt</guimenuitem></term>
 <listitem>
 <para>Matt Goldrunner finds himself in an Ancient Egyptian temple, being
 pursued by mummies who are determined to protect their ancestral jewels
@@ -1091,9 +1098,7 @@ at all costs.</para>
 </varlistentry>
 
 <varlistentry>
-<term><menuchoice>
-<guimenu>Themes</guimenu><guimenuitem>&kgoldrunner; Default</guimenuitem>
-</menuchoice></term>
+<term><guimenuitem>&kgoldrunner; Default</guimenuitem></term>
 <listitem>
 <para>Gives you the default &kgoldrunner; theme, with
 red bricks and gray concrete.</para>
@@ -1101,9 +1106,7 @@ red bricks and gray concrete.</para>
 </varlistentry>
 
 <varlistentry>
-<term><menuchoice>
-<guimenu>Themes</guimenu><guimenuitem>Geek City</guimenuitem>
-</menuchoice></term>
+<term><guimenuitem>Geek City</guimenuitem></term>
 <listitem>
 <para>Our hero is trapped inside a computer. Will he escape
 when he finally reaches the last level?</para>
@@ -1111,9 +1114,7 @@ when he finally reaches the last level?</para>
 </varlistentry>
 
 <varlistentry>
-<term><menuchoice>
-<guimenu>Themes</guimenu><guimenuitem>Nostalgia</guimenuitem>
-</menuchoice></term>
+<term><guimenuitem>Nostalgia</guimenuitem></term>
 <listitem>
 <para>Recalls the days of the original Apple II and Commodore 64 game, as it
 was when you plugged your machine into your TV set — otherwise you had
@@ -1124,9 +1125,7 @@ the hero was all white back then, but today he is blue.</para>
 </varlistentry>
 
 <varlistentry>
-<term><menuchoice>
-<guimenu>Themes</guimenu><guimenuitem>Nostalgia Blues</guimenuitem>
-</menuchoice></term>
+<term><guimenuitem>Nostalgia Blues</guimenuitem></term>
 <listitem>
 <para>Recalls the Apple II game, where the bricks and concrete were a
 nice blue color, the hero was white, the enemies had white pants and
@@ -1139,23 +1138,7 @@ pin-sharp monitors.</para>
 </varlistentry>
 
 </variablelist>
-
-</sect1>
-
-<sect1 id="settings-menu">
-<title>The <guimenu>Settings</guimenu> Menu</title>
-
-<variablelist>
-<varlistentry>
-<term><menuchoice>
-<shortcut>
-<keycombo action="simul">&Ctrl;&Shift;<keycap>F</keycap></keycombo>
-</shortcut>
-<guimenu>Settings</guimenu>
-<guimenuitem>Full Screen Mode</guimenuitem>
-</menuchoice></term>
-<listitem><para><action>Toggles the Full Screen mode</action> on and off.
-</para></listitem>
+</listitem>
 </varlistentry>
 
 <varlistentry>
@@ -1219,6 +1202,26 @@ keyboard, are used for digging left and right.</para>
 
 <varlistentry>
 <term><menuchoice>
+<guimenu>Settings</guimenu><guimenuitem>Click Key To Move</guimenuitem>
+</menuchoice></term>
+<listitem>
+<para>In keyboard mode, click a direction-key to start moving 
+and keep on going until you click another key.</para>
+</listitem>
+</varlistentry>
+
+<varlistentry>
+<term><menuchoice>
+<guimenu>Settings</guimenu><guimenuitem>Hold Key To Move </guimenuitem>
+</menuchoice></term>
+<listitem>
+<para>In keyboard mode, hold down a direction-key to move 
+and release it to stop.</para>
+</listitem>
+</varlistentry>
+
+<varlistentry>
+<term><menuchoice>
 <guimenu>Settings</guimenu><guimenuitem>Normal Speed</guimenuitem>
 </menuchoice></term>
 <listitem>
@@ -1282,7 +1285,7 @@ shortcut keys for menu items.</para>
 </sect1>
 
 <sect1 id="help-menu">
-<title>The <guimenu>Help</guimenu> Menu</title>
+<title>The Help Menu</title>
 
 <para>Contains the following standard &kde; Help Menu items:</para>
 


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