Qt SVG renderer

James Richard Tyrer tyrerj at acm.org
Wed Aug 6 23:39:02 BST 2008

> somebody else wrote:
>> I would prefer to educate artists on which features are not
>> supported instead of having to rewrite SVG rendering code for all
>> games.
> I fully agree with this.
The problem is that this has been a moving target.  Simple gradients 
used to cause problems in KDE3 icons.

I might mention for what it is worth that there exists code which 
supports much more of SVG than Qt does (Apache Batik), there is one 
small problem: it is written in Java rather than C++.

If GCJ worked and would compile Batik, this wouldn't be a large problem.


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