ANNOUNCE: HEAD is open for development again
Michael Nottebrock
michaelnottebrock at gmx.net
Sat Aug 14 01:02:04 BST 2004
On Saturday 14 August 2004 01:35, Charles Samuels wrote:
> Sorry Michael, if the kernel doesn't do the mixing, it's going to suck for
> 100% of our users.
Nonsense.
> This has been proven time and time again by all the
> mixers that have been attempted.
Nonsense.
> I want something that works well for
> almost everyone,
Nonsense.
> and if the other 10% want their system work as well as it
> does on Linux, then they can fix their kernels to support mixing.
Nonsense.
> I'm not saying it should depend on alsa's broken API, I'm saying /dev/dsp
> (or whatever that is provided) should provide mixing, by default, in the
> kernel. It should *just work*.
It's so nice that you seem to think you can dictate the ToDo's of kernel
developers everywhere.
> > Why is low latency important for mixing two system notifications sounds
> > together anyway? Last time I looked even Windows did not use ASIO to play
> > "ding.wav".
>
> A program (particularly a game) that needs low latency shouldn't interfere
> with system notification sounds.
Particularly games could and should use what fits their needs best - and
there's no reason for KDE to provide it (last time I looked it was not
DirectX, not even close).
--
,_, | Michael Nottebrock | lofi at freebsd.org
(/^ ^\) | FreeBSD - The Power to Serve | http://www.freebsd.org
\u/ | K Desktop Environment on FreeBSD | http://freebsd.kde.org
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 187 bytes
Desc: signature
URL: <http://mail.kde.org/pipermail/kde-core-devel/attachments/20040814/010afcde/attachment.sig>
More information about the kde-core-devel
mailing list