KHTML developers: Animated GIF playing

Maks Orlovich mo002j at mail.rochester.edu
Tue May 13 21:43:15 BST 2003


On Tuesday 13 May 2003 02:45 am, Stephan Kulow wrote:
> On Monday 12 May 2003 16:36, Mosfet wrote:
> > I've been kindof annoyed at animated GIF playing using QMovie for some
> > time. It used to take a lot of resources, now it sometimes takes all the
> > CPU and makes the GUI crawl. Because of this I wrote my own animated GIF
> > player based on libungif. Qt's version manually parses each byte of the
> > GIF ;-)
> >
> > My libungif version seems to work much smoother to me, esp. with large
> > GIF animations. I didn't code it using QImageConsumer but I can do so if
> > you all are interested in using it. Drop me a line and I can convert it
> > and provide the code to you.
>
> It can't get much worse I'd say. Just make sure your code handles color
> maps and dithering correctly. I don't know what libungif gives you, but
> with the Qt GIF reader this was the biggest problem. I'd be happy to test
> your code. Unfortunatly my own collection of test GIF images is lost, but I
> find some :)


http://bugs.kde.org/show_bug.cgi?id=57189     
has a couple test images Konq doesn't do all too well on ATM.





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