Moving Toys into Games in the K Menu

Ralf Nolden nolden at kde.org
Mon Apr 22 12:16:59 BST 2002


On Montag, 22. April 2002 13:08, Thomas Diehl wrote:
> Am Montag, 22. April 2002 12:25 schrieb Ralf Nolden:
> > kdetoys are just for wasting time or unnecessary in general just like
> > games :) (well, considering that both can give you a creative pause, but
> > they are not "serious" parts of the desktop regarding them as creativity
> > applications). They would fit into the games section quite nicely
>
> Sorry, but I don't think hardly any gamer will agree to this. Just ask
> yourself what is really important for a game (rules, players, targets,
> clear defined beginnings and endings in most cases) and ask yourself what
> this has got to do with tea cooker, kaphorism, or the world clock.
>
> And putting them together as submenus into something like "leisure" would
> give us too much nesting (Leisure -> Games -> Card Games -> KPat).
Nesting is a necessity of a k/start menu. The tradeoff has to be made between 
the nesting deepness and offering a good overview over each level. As kdetoys 
are rarely used (not for production use anyway), their level of importance in 
the K menu shouldn't be top-priority as they are now with their own top-entry 
in the K menu. This is what I tried to reduce by this, and the only section 
they would fit into would be games, and everyone could find them there.

Ralf
>
> Regards,
>
> Thomas

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