Qt, Open Source and corona

dimkard at posteo.net dimkard at posteo.net
Thu Apr 9 13:17:34 BST 2020



On 09.04.2020 10:57, Boudewijn Rempt wrote:
> On donderdag 9 april 2020 10:19:00 CEST Paul Brown wrote:
> 
>> To further this list, a friend in the VFX industry  pointed out that 
>> all these
>> non-KDE projects use the Free version of Qt  (thanks Mike):
>> 
>> * Appleseed: https://appleseedhq.net/  --- 
>> https://github.com/appleseedhq/
>> appleseed
>> * Gaffer (by Image Engine): https://gafferhq.org/ --- 
>> https://github.com/
>> gafferHQ/gaffer
>> * Olive Editor: https://olivevideoeditor.org/  ---  
>> https://github.com/olive-editor/olive
>> * OpenCue (Python): https://www.opencue.io/  --  https://github.com/
>> AcademySoftwareFoundation/OpenCue
>> * Autodesk Maya-USD:  https://github.com/autodesk/maya-usd
>> 
>> ... and from Pixar:
>> 
>> * Pixar USD (Python): https://graphics.pixar.com/usd/docs/index.html  
>> ---
>> https://github.com/PixarAnimationStudios/usd
>> * Pixar OpenTimelineIO (Python): http://opentimeline.io/  ---  
>> https://
>> github.com/PixarAnimationStudios/opentimelineio
>> 
> 
> The Foundry also uses Qt for its insanely expensive Mari application.

+ about the whole -except Phosh- of "Linux on Mobile" ecosystems depend 
on Qt:

- Plasma Mobile
- Unity 8 (UBPorts)
- Luna Next (LuneOS)
- Glacier
- Sailfish
- Asteroid

It's a pity that all this happens at the same time that PinePhone has 
made the Linux smartphone dream come true.



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