[Kde-bindings] Re: Smoke generator marking OpenGL data types as void_p

Arno Rehn arno at arnorehn.de
Sat Nov 6 20:49:53 UTC 2010

On Saturday 06 November 2010 21:37:33 Ryan Melton wrote:
> Ok.  Well its not working on Mac OSX (which I am currently testing with),
> or Windows as someone else has experienced with this rubyforge post:
> http://rubyforge.org/forum/message.php?msg_id=94153.
> How do #include search paths work with the generator?
You can pass them to smokegen with '-I <include-dir>' similar to a compiler or 
put them into the respective config.xml.cmake files.

Arno Rehn
arno at arnorehn.de

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