[Kde-bindings] Help start with MonoDevelop and Qyoto GUI
linuxoid.au at gmail.com
linuxoid.au at gmail.com
Mon Feb 8 12:49:02 UTC 2010
I've finally converted a gui .ui file made in Qt Designer into .cs file with uics.
Now I can open the dialog. Can you please tell me how to tie properties to the widgets? For example, the new gui.cs file has this:
**********************************************
using Qyoto;
public class Ui_Dialog
{
public QDialogButtonBox buttonBox;
public QLabel label;
public void SetupUi(QDialog Dialog)
{
if (Dialog.ObjectName == "")
Dialog.ObjectName = "Dialog";
QSize Size = new QSize(400, 300);
Size = Size.ExpandedTo(Dialog.MinimumSizeHint());
Dialog.Size = Size;
buttonBox = new QDialogButtonBox(Dialog);
buttonBox.ObjectName = "buttonBox";
buttonBox.Geometry = new QRect(30, 240, 341, 32);
buttonBox.Orientation = Qt.Orientation.Horizontal;
buttonBox.StandardButtons = Qyoto.Qyoto.GetCPPEnumValue("QDialogButtonBox", "Cancel") | Qyoto.Qyoto.GetCPPEnumValue("QDialogButtonBox", "Ok");
label = new QLabel(Dialog);
label.ObjectName = "label";
label.Geometry = new QRect(120, 110, 121, 20);
RetranslateUi(Dialog);
QObject.Connect(buttonBox, Qt.SIGNAL("accepted()"), Dialog, Qt.SLOT("accept()"));
QObject.Connect(buttonBox, Qt.SIGNAL("rejected()"), Dialog, Qt.SLOT("reject()"));
QMetaObject.ConnectSlotsByName(Dialog);
} // SetupUi
public void RetranslateUi(QDialog Dialog)
{
Dialog.WindowTitle = QApplication.Translate("Dialog", "Dialog", null, QApplication.Encoding.UnicodeUTF8);
label.Text = QApplication.Translate("Dialog", "TextLabel", null, QApplication.Encoding.UnicodeUTF8);
} // RetranslateUi
}
namespace Ui {
public class Dialog : Ui_Dialog {}
} // namespace Ui
**********************************************
I have a Main.cs file which opens the Qt GUI dialog:
**********************************************
using System;
using Qyoto;
namespace test {
class MainClass
{
public static int Main(String[] args) {
new QApplication(args);
QDialog mainwindow = new QDialog();
Ui_Dialog mainUi = new Ui_Dialog();
mainUi.SetupUi(mainwindow);
mainwindow.Show();
return QApplication.Exec();
}
}
}
**********************************************
I've also got a template MainWindow.cs which I want to use as a main working file to avoid making any changes to the gui file:
**********************************************
using System;
using Qyoto;
namespace test {
public class MainApp : Ui_Dialog {
public MainApp() {
}
}
}
**********************************************
Now, what should I do in the MainWindow.cs to display a message box, for example, when the OK button is clicked?
Thank you.
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