BALLView 1.3.0

Daniel Stoeckel the_docter at gmx.net
Fri Sep 18 01:37:54 CEST 2009


Name: BALLView
Version: 1.3.0
Type: KDE Scientific
Depend: Qt 4.x
License: LGPL
Homepage: www.ball-project.org
More Info:
http://www.kde-apps.org/content/show.php?content=112197

Description:
 BALLView is an molecular viewer and modeller
written in C++ and Qt. It is developed in close
collaboration by the
Saarland University and the Eberhard-Karls
University Tübingen. It is the graphical
frontend to the
BALL library (Biochemical ALgorithms Library) and
is especially geared towards the use for
biochemistry.
The library has now been developed since more than
10 years and features many, very mature core
classes for
dealing with molecular structures.

Version 1.3 marks a considerable milestone for
BALL and BALLView due to numerous changes to the
visualization architecture
and cross platform support. It now runs equally
well on all three major (desktop) OSes: Linux
(other Unices should work but are not tested),
MacOS X and Windows.

BALLView\'s main features include:
 * Support of many molecular file formats (PDB,
MOL2, HyperChem, ...)
 * Saving and loading of complete projects
(preferences, molecules, ...)
 * Structure checking and repairing against a
fragment database
 * Fully customizable 3D representations
including:
    Line, Stick, Ball and Stick, Cartoon and
Ribbon, SES, SAS, VdW, ...
 * POVRay and VRML export
 * Stereo imaging support (3D glasses ;-)
 * Implementations of the Amber, Charmm and MMFF94
force fields
 * Molecular Dynamics and energy minimization
capabilities
 * Electrostatics computation and visualization
 * Automatic bond order assignment
 * Secondary structure calculation
 * SMILE and SMARTS support
 * Molecular editor
 * Peptide builder
 * Fully scriptable via a python interface
 * A plugin system
 * Support for the 3DConnexions SpaceNavigator
 * Editable shortcuts (Not standard for molecular
modellers :D)

and many more!

There is already a bunch of features planned for
future releases:
 * Addition of crystallographic datastructures
their visualization
 * A QSAR module
 * Implementation of real-time ray tracing of
geometry and volumetric data
 * Advanced docking algorithms
 * Residue mutation capabilities
 * Transition to CMake

and again many more ;-)

For more information see our webpage:
www.ball-project.org
as well as our wiki and bugtracker at
http://ball-trac.bioinf.uni-sb.de
Especially for compiling see:
http://ball-trac.bioinf.uni-sb.de/wiki/DevelopmentEnvironment

We welcome any kind of feedback be it constructive
criticism, bug reports, packages, patches or
simply kudos :-)






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