GSOC2012

Shantanu Tushar Jha shaan7in at gmail.com
Wed Mar 21 16:51:56 UTC 2012


HI Ganesh,

I'm not very good at stuff like the idea you've chosen, so forwarding the
email to gluon mailing list :)

Cheers

On Wed, Mar 21, 2012 at 10:18 PM, ganesh prasad <ganeshtp92 at gmail.com>wrote:

>
>
>
> Hello Shantanu Tushar,
>
>
> I am Ganeshprasad from PESIT,Banglore,I have choosen to work on Gluon
> creator for GSOC 2012 ,I found it interesting,But as a begginer i dont know
> how to approach the thing ,Where to start and how to end up in
> sucess,Phaneendra hegde told me to contact you and told you have cracked it
> previous years,So please suggest me what stuff should i do to get on in the
> process.
> Idea i have choosen is
>
> Project: Bullet integration into Gluon
>
> *Brief explanation:* In the summer and fall of 2011, there was a student
> in Brazil who had some theoritical deal with the task in question, but
> suddenly disappeared because of some real life issues. We are really
> greatful for his job, and would like to push it forward on. This project is
> to take the task on that front, and establish a proper Bullet physics
> engine integration into the Gluon Engine. On top of that, it would also an
> invaluable achievement to deal with the exposing in Gluon Creator. It has a
> lot of potential and as soon as it is in place, game makers could benefit
> out of it right away. It is a very important task for the Gluon project
> because the current collision detection is not too advanced for our makers,
> designers and artists.
>
> Expected results: *Expected results:*
>
>    - New 3D Physics Engine Integration into the Gluon Engine
>    - Exposed funcitonality to Gluon Creator
>    - Properly documented code
>    - etc
>
>
> please help me on this......
>
>                                                               eagerly
> waiting for your reply,
>
>
>  Ganeshprasad
>
>
>
>


-- 
Shantanu Tushar    (UTC +0530)
http://www.shantanutushar.com
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