Review Request: Allow scene-global scripts
Arjen Hiemstra
djfreestyler at gmail.com
Fri Mar 16 22:36:18 UTC 2012
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http://git.reviewboard.kde.org/r/104273/#review11495
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Ship it!
Looks fine to me. One addition to make later on is to filter the components that are allowed on the root object.
- Arjen Hiemstra
On March 14, 2012, 6:47 p.m., Tirtha Chatterjee wrote:
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> This is an automatically generated e-mail. To reply, visit:
> http://git.reviewboard.kde.org/r/104273/
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> (Updated March 14, 2012, 6:47 p.m.)
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>
> Review request for Gluon.
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> Description
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> This patch exposes the scene's gameobject tree root in the SceneModel.
> It makes it possible to add scripts specific to scenes, which are executed at the start of scenes.
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> Diffs
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> creator/lib/models/scenemodel.cpp cbbefe0
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> Diff: http://git.reviewboard.kde.org/r/104273/diff/
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> Testing
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> No tests written. Manually tested, and works.
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> Thanks,
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> Tirtha Chatterjee
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>
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