Review Request: Allow scene-global scripts
Laszlo Papp
lpapp at kde.org
Sat Apr 14 01:53:05 UTC 2012
> On March 16, 2012, 10:36 p.m., Arjen Hiemstra wrote:
> > Looks fine to me. One addition to make later on is to filter the components that are allowed on the root object.
>
> Felix Rohrbach wrote:
> This review is still open, and it seems it was not commited. Is there a reason for it?
Probably no care. xD I was wondering what happened with Tirtha since he was also interested in a GSoC project. Have not heard of anything why he stepped back. :/
- Laszlo
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http://git.reviewboard.kde.org/r/104273/#review11495
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On March 14, 2012, 6:47 p.m., Tirtha Chatterjee wrote:
>
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> http://git.reviewboard.kde.org/r/104273/
> -----------------------------------------------------------
>
> (Updated March 14, 2012, 6:47 p.m.)
>
>
> Review request for Gluon.
>
>
> Description
> -------
>
> This patch exposes the scene's gameobject tree root in the SceneModel.
> It makes it possible to add scripts specific to scenes, which are executed at the start of scenes.
>
>
> Diffs
> -----
>
> creator/lib/models/scenemodel.cpp cbbefe0
>
> Diff: http://git.reviewboard.kde.org/r/104273/diff/
>
>
> Testing
> -------
>
> No tests written. Manually tested, and works.
>
>
> Thanks,
>
> Tirtha Chatterjee
>
>
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