Review Request: Allow scene-global scripts

Felix Rohrbach fxrh at gmx.de
Fri Apr 13 14:11:10 UTC 2012



> On March 16, 2012, 10:36 p.m., Arjen Hiemstra wrote:
> > Looks fine to me. One addition to make later on is to filter the components that are allowed on the root object.

This review is still open, and it seems it was not commited. Is there a reason for it?


- Felix


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On March 14, 2012, 6:47 p.m., Tirtha Chatterjee wrote:
> 
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> http://git.reviewboard.kde.org/r/104273/
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> 
> (Updated March 14, 2012, 6:47 p.m.)
> 
> 
> Review request for Gluon.
> 
> 
> Description
> -------
> 
> This patch exposes the scene's gameobject tree root in the SceneModel.
> It makes it possible to add scripts specific to scenes, which are executed at the start of scenes.
> 
> 
> Diffs
> -----
> 
>   creator/lib/models/scenemodel.cpp cbbefe0 
> 
> Diff: http://git.reviewboard.kde.org/r/104273/diff/
> 
> 
> Testing
> -------
> 
> No tests written. Manually tested, and works.
> 
> 
> Thanks,
> 
> Tirtha Chatterjee
> 
>

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