Review Request: Use invokeMethod to call job slots instead of emitting a signal
Shantanu Tushar Jha
jhahoneyk at gmail.com
Fri Jul 8 08:30:33 CEST 2011
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http://git.reviewboard.kde.org/r/101879/
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Review request for Gluon.
Summary
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When I saw Arjen's comment on the start*ing signals Laszlo devised to call the Job slots when the provider was ready, I suddenly realised that its better to use QMetaObject::invokeMethod to call the slots, instead of emitting a signal whose sole purpose was to call the slot immediately. invokeMethod does all that in one line :)
(Also fixed few slot name hiccups, no idea when that happened)
Diffs
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player/lib/gamedetaillistjob.cpp 8b7d52c
player/lib/models/gameitemsmodel.cpp 49f77ee
player/lib/serviceprovider.h 1bf179d
player/lib/serviceprovider.cpp 97889b3
Diff: http://git.reviewboard.kde.org/r/101879/diff
Testing
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Tested for fetchGames, works.
Thanks,
Shantanu Tushar
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