Questions about external assets

Timothée Giet animtim at gmail.com
Tue Apr 4 19:36:16 BST 2023


PS: I just saw that Johnny answered faster than me, sorry for the 
duplicate answer ;)


Le 04/04/2023 à 20:33, Timothée Giet a écrit :
> Hi,
>
> Le 04/04/2023 à 13:04, Sina Fesahati(Encrypted Messaging) a écrit :
>> Hi everyone,
>>
>> There are some questions about GCompris software/package which I 
>> wanted to ask and I couldn't find an answer via website or mail archive:
>>
>> -GCompris is a GNU package or KDE package?
>
> It is both, a GNU package maintained by the KDE community.
>
>>
>> -Does this software depends on non-free packages or content(like 
>> licensed assets)?
> No.
>>
>> -Why some of the assets not contained in the software itself?
>
> This is to make the base installer lighter, which is useful for many 
> reasons. Especially for the voices which would be huge to embed by 
> default for all the languages. It also allows to add/update extra 
> content independently from releases, which is again especially useful 
> when new voices are available. Some GNU/Linux distributions (but not 
> all of them) do package the extra files so they can directly be 
> installed by the system package manager.
>
>>
>> -Where this external assets downloaded and are there any file to 
>> install that assets without downloading?
>
> All the extra content can be downloaded from 
> https://cdn.kde.org/gcompris/data2/ . The sources are at 
> https://invent.kde.org/education/gcompris-data .
>
> So users can download from there 
> backgroundMusic/backgroundMusic-codecName.rcc, 
> voices-codecName/voices-localeName.rcc and words/words-webp.rcc , and 
> copy those on their system (for example, the path to install the files 
> for one user on a GNU/Linux system would be 
> /home/username/.cache/KDE/gcompris-qt/data2/ , moving the rcc files in 
> folders named backgroundMusic/ , voices-codecName/  and words/ ).
>
> Regards,
>
> Timothée
>
>>
>> Sincerely,
>> Sina
>
>



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