Railroad review

JAZEIX Johnny jazeix at gmail.com
Sun Mar 12 21:20:02 UTC 2017


Hi,

I didn't test it but here is the apk: 
https://drive.google.com/open?id=0B1Wylu9YXKcKaVVDUmVMV3E0Tmc

For reload, I didn't say it's a bad idea :). It would be even better if 
once you click on reload, it displays the initial wagons and if you 
click again, you don't restart from beginning but from where you were. 
And in this case, it's no more a "reload" but more a "hint". I just 
checked and what I'm talking about is the current implementation as in 
the Gtk+ version if you want to test.

Johnny

On 03/10/17 17:27, Utkarsh Tiwari wrote:
> Hi Johnny,
> I agree with your opinion on timer, it's adds stress factor. We should 
> remove it.
> Reload button sounds like a good idea instead of restarting the game 
> everytime.
>
> According to me, the horizontal layout would appear better than 
> vertical layout for flows. Putting all the wagon in a row would still 
> need to add the scroll view. Swiping with flick is easier on mobile 
> devices than smaller scroll bars. If you would suggest the vertical 
> layout to be implemented, I can do that :)
>
> Could you please provide me with the apk of the latest Railroad code? 
> I would like to test it on my android device.
>
> Regards,
> Utkarsh Tiwari
>
> On Thu, 9 Mar 2017 at 02:32 JAZEIX Johnny <jazeix at gmail.com 
> <mailto:jazeix at gmail.com>> wrote:
>
>     Hi,
>
>     for me the timer has no plus-value (except potentially stress
>     children if they don't manage to memorize in time) so I would
>     remove it.
>
>     I would also change the reload button to the hint button that
>     would display the locomotives again (instead of removing
>     everything) and potentially hiding all the locomotives below while
>     it's on hint mode.
>
>     You can probably add one step in the introduction to tell the
>     child to drag and drop the wagons on top.
>
>     I find a little confusing having the drag/drop and swiping with
>     the same command (basically, swiping if you select and go
>     left/right and drag item if going top or bottom?). Maybe if the
>     flows were top to bottom (meaning more rows, all the wagons in one
>     row being always displayed) with a vertical scrollbar on the side,
>     it would be better? What do you think?
>
>     I think resource/bg.svg is not used.
>
>     Except these points the logic is good for me, I'll check the code
>     later.
>
>
>     Johnny
>
>
>     On 03/05/17 14:55, Utkarsh Tiwari wrote:
>>     Hi,
>>         Here is the updated Revision for the Railroad activity -
>>     https://phabricator.kde.org/D4014
>>
>>     Improvements:
>>
>>      1. Drag/drop improved for top and lower section
>>      2. Timer added to let player have time to memorize and do swipe
>>         view before the train vanishes
>>      3. Intro message changed
>>      4. Swipe area provide in the top carriages section for user to
>>         view hidden ones in portrait mode
>>
>>
>>     Please test it and share your reviews
>>
>>     Regards,
>>     Utkarsh Tiwari
>

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