[GCompris-devel] Test Results of Mac OS X EI Capitan

B.J. bj at koupps.net
Mon Feb 1 13:29:39 UTC 2016


	Just to add to the stack, the fullscreen has the same issue on El Capitan that it did on earlier OSX’s.  Either Bruno or Johnny last year explained the issue & why it’s difficult to get around, but I wanted to make sure it landed on the El Capitan list too :)  A “fullscreen” preference won’t be remembered because of the way Mavericks and beyond have redefined what “maximize” means from what I understand, so each time the program is run I have to hit command-F twice to get fullscreen back.  Still testing—and thanks for that most recent beta compile for OSX!

> On Feb 1, 2016, at 1:24 AM, Sayan Biswas <techsayan01 at gmail.com> wrote:
> 
> Test results on Mac OS X El Capitan :-
> 
> 
> Title: The scroll down and scroll up is not proper.
> 
> Details: Whenever I am trying to scroll down to check more applications, its first going scroll up then the scroll down comes in action. This is not happening initially but after playing some activity, the scroller is not acting properly.
> 
> 
> Title: The perfection issue with activity, Even and Odd number
> 
> Details: In that activity, the helicopter even without touching the cloud, accepts the number. Well, I don't know its exactly a bug or made on purpose but as a user I felt, it can be rectified.
> 
> 
> Title: Audio visual mismatch.
> 
> Details: The audio continues even if we press the Home button for every activity. Technically it should have stopped as soon as the Home button is clicked.
> 
> 
> Title: Money with cents activity
> 
> Details: The required amount which is displayed, is not fitting inside the image always.
> 
> 
> Title: Penalty Kick activity
> 
> Details: The information to kick the football is not clear. There should be some information that if you to keep on clicking the football then only you can go to the next level. This is happening after level 5 where after double tapping on the football also, tux catches it. 
> 
> 
> Title: Mining the gold activity
> 
> Details: After zooming in, if you keep on clicking on the gold, the image of the gold does vanish but the sound is still there and the new sparkle is also not shown if you zoom out at the same time with your scroll bar or scroll wheel. Ideally, the sound should play once if you click on the gold correctly.
> 
> 
> Title: Click or tap activity
> 
> Details: If the user clicks with both fingers at the same time keeping the position of cursor constant, two tiles(whatever you call that rectangular block) vanishes rather than one vanishing.
> 
> 
> FEW ACTIVITIES ARE STILL LEFT TO TEST. PLEASE BEAR WITH ME.
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