[GCompris-devel] gcompris [Sailfish OS]

Bruno Coudoin bruno.coudoin at gcompris.net
Tue Jan 13 23:06:27 UTC 2015


Le 13/01/2015 09:15, Holger Kaelberer a écrit :
> Hi,
>
> On 01/12/2015 07:22 PM, Bruno Coudoin wrote:
>
>>>
>> Hi,
>>
>> Some more thinking on this topic, we should question our usage of 
>> QtQuickDialogs  in GCompris. I see
>> several issues with it.
>>
>> First we found no easy way to provide the translations for the stock 
>> button 'YES' and 'NO'.
>> Currently we don't have translation for these strings.
>
> ... and we probably can't rely on the translations being shipped with 
> the Qt SDK, as these seem to be there (in the case of qtquickcontrols) 
> only for a couple of languages.
>
>>
>> Second we would like to put icons beside the 'yes' and 'no' buttons 
>> for our non readers users and
>> this is not possible.
>
> This would be possible subclassing the Dialog element as is done in 
> the case of DownloadDialog.
>
>>
>> Last, on desktop the dialog window is detached and it's confusing, it 
>> would be better to have a gray
>> area hiding the game area and a centered cute dialog on top of it.
>
> Afaik, this is not possible with Dialog. Dialog is probably bound to 
> the platform's dialog handling -- which is a seperate widget in case 
> of linux, not in the case of Android.

Hi Holger,

With all these issues, don't you think we should go our own dialog boxes?

Bruno.



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