[GCompris-devel] Looking for an entry point into GCompris

JAZEIX Johnny jazeix at gmail.com
Fri Dec 12 23:22:45 UTC 2014


Hi Arnold,

Welcome on GCompris.

You can find which activities have been done or are "reserved" here : 
http://gcompris.net/wiki/Qt_Quick_Migration_status

If you haven't fork it, the github repository is 
https://github.com/bdoin/GCompris-qt.

The easiest way to add an activity is to launch the creatit.sh script on 
src/activities. Then, you will have to move from the tools/menus, the 
icon resource and the activityName.qml to ActivityInfo.qml. After 
running cmake, you'll have your activity in GCompris. By default, it 
only displays a text but you can look at other activities to see how you 
can populate yours. For example, "fifteen", "hexagon" are simple to 
understand.

I can't say for the louis_braille activity but the bar game should also 
be easy to port (repeaters, images handling, mouse/touch handling, maybe 
adding effects, a little IA...).

You can also come in the irc channel and this page : 
http://gcompris.net/wiki/Developer%27s_corner gives some informations 
and explications.

If you have problems, don't hesitate to ask (whether by irc or mail).

Regards,

Johnny

On 12/12/14 22:49, Arnold Dumas wrote:
> Hello GCompris developers,
>
> I'll begin with a short summary: I'm Arnold, contributing to KDE for 
> about a year, both in C++/Qt and localisation aspects.
>
> I would like to help GCompris, migrating from GTK to Qt Quick, in 
> order to help this awesome project going further, and to sharpen my Qt 
> Quick skills. But the project is quite big and it's hard to find easy 
> tasks to start with.
>
> I have found an activity to port: louis_braille, I think it won't be 
> too hard too port for a "beginner". If this task is too hard, is there 
> anything I can to in order to ease the migration? Any feedback will be 
> more than welcomed.
>
> Thanks,
>



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