[gcompris-devel] Assetml call usage in gcompris / python bindings missing
Olivier Samyn
osamyn at easynet.be
Thu Jan 22 02:06:03 UTC 2004
Hello,
>Hum, it seem that we miss the python bindings for this.
>
>Olivier, we miss the bindings for these calls in gameutils.c:
>gcompris_load_pixmap_asset
>gcompris_get_asset_file
>Hehe, these are the ones I had for sure in the lost email.
>
>
>
Bruno did you read the lastest ChangeLog ? it seems someone coded new
functions ;)
osamyn 1.254 <http://cvs.gnome.org/bonsai/cvsview2.cgi?diff_mode=context&whitespace_mode=show&root=/cvs/gnome&subdir=gcompris&command=DIFF_FRAMESET&file=ChangeLog&rev2=1.254&rev1=1.253> 2004-01-21 Olivier Samyn <osamyn at easynet.be>
2
3 * docs/C/python.html: synced docs with code
4 * docs/C/python.xml: synced docs with code
5 * src/boards/py-mod-gcompris.c: (py_gcompris_bar_set_repeat_icon),
6 (py_gcompris_get_user_default_locale),
7 (py_gcompris_log_set_reason), (py_gcompris_log_end): wrapped some
8 new functions
9 * src/boards/py-mod-utils.c: (py_gcompris_item_rotate_relative),
10 (py_gcompris_item_rotate_relative_with_center),
11 (py_gcompris_load_pixmap_asset), (py_gcompris_get_asset_file):
12 wrapped some new functions
It seems there are some new functions in the gcompris.utils python package:
py_gcompris_load_pixmap_asset
py_gcompris_get_asset_file
calls:
gcompris.utils.load_pixmap_asset(dataset, categories, mimetype, name)
gcompris.utils.get_asset_file(dataset, categories, mimetype, name)
The python xml doc file is uptodate but it seems I forgot something when creating the html file...
Will check this today after work :)
The latest log functions have also been added ;)
And I will try to solve the keyboard problem this week-end (or before if
I found time)
Olivier Samyn...
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