[gcompris-devel] Japanese falling letters
Bruno Coudoin
bruno.coudoin at free.fr
Sat Feb 7 09:27:00 UTC 2004
Well, we already have this with serbian I think. They have 2 alphabets
and it translates to 2 po files in gcompris. Then the user select as
usual the one to use.
Yeah, we get back on our feet. The usual case.
Bruno.
Le sam 07/02/2004 à 14:33, Yan Seiner a écrit :
> Bruno Coudoin wrote:
>
> > OK, now I understand what you want to do. Using gcompris for a target
> > language.
> > It's true that it maybe hard to reach the activity you want in a
> > language you don't already know but there is few other options.
> > Understand that your isue could be generalized to this:
> > - I want to run gcompris in language A
> > - but run this very activity in language B
>
> Well sort of. That's what I'd like to do. But I'll accomodate it under
> the Japanese locale (I don't want to fork your code.)
>
> Another concern is that the Japanese use 4 different writing systems:
> the roman alphabet, two phoenetic alphabets (kana), and the pictographs
> (kanji).
>
> I'm not proposing to try to have falling kanji (at least not yet), but I
> should have both kana alphabets and the roman alphabet available under
> the Japanese locale. That's three different alphabets.
>
> The keyboard has to be switched from one to the other; it's not
> practical to mix them all up (at least not until the user has some very
> advanced keyboard skills).
>
> So, under a Japanese locale, we still have to have a way to select which
> set of falling letters to use; in practice, that translates to 3 games,
> possibly 4 if we eventually incorporate kanji under Japanese locale.
>
> Since these are parallel alphabets, you can't really add them as the
> difficulty level rises.
>
> > What you may what to use is gcompris_edit to select a bunch of activity
> > you want to use in a target language. This way it's easy to find your
> > way. Also with the icons, it's easy to find an activity even if you
> > cannot read the menu.
>
> OK, I'll look into that.
>
> --Yan
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