[gcompris-devel] Nitpicking on GCompris 4.0pre1

Bruno Coudoin bruno.coudoin at free.fr
Sat Sep 27 04:45:01 UTC 2003


Le sam 27/09/2003 à 10:27, Ronny Standtke a écrit :
> Hi all,
> 
> > > 3. Speaker icon "misuse"
> > >  In the following cases a speaker icon is used where it does not make
> > > sense. Some other icons should be drawn.
> > >  - in the railroad board the speaker icon is used for showing the train
> > > again - in the 3D Maze board it is used for switching between 2D and 3D -
> > > in the sliding block puzzle game it is used for resetting the game
> >
> > On this, is anybody able to create a more generic "repeat" icon for us ?
> 
> Why not reuse the excellent work of others? Start with the repeat icon from 
> some other project, e.g. this one:
> http://webcvs.kde.org/cgi-bin/cvsweb.cgi/~checkout~/kdeartwork/IconThemes/kdeclassic/32x32/actions/reload.png?rev=1.1&content-type=image/png
> and adjust it to your needs (i.e. add the blue bubble around it).
> 
I have not problem to reuse works of others, fortunatly gcompris
contains many contribution. 
What you propose is a reload not a repeat icon. I am not convinced.
Any other ideas ?

> > > 4. Soundless mode
> > >  - the speaker icon in the "Colors" board should be removed
> > Well, it's the repeat. If you have the color voices, you may want to re
> > ear it.

> The button is helpful if you have sound configured, but if the sound is 
> disabled this button makes no sense. It doesnt do anything. So I ask you not 
> to remove the button completely but only if the sound is disabled.
> 
Good point, it's fixed. Will be in cvs as soon i can reach it.

bruno.






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