[gcompris-devel] Small display bug
bruno
bruno.coudoin at free.fr
Wed Feb 12 13:29:05 UTC 2003
I agree, it is the solution but the canvas item does not allow to save
in it 2 images.
If we have to do it externally, it makes the programming more
complex/less intuitive.
What we should do is to create an extented canvas item that would
support that.
Have you a simple solution ?
Bruno.
Le mer 12/02/2003 à 21:54, pgeorges a écrit :
> I looked quickly to the code : if the count of enter/leave mouse events
> is not reliable, why not keep 2 versions of the image, one clear, and
> one darkened and swap between them ?
> That way, the worst case occurs when the displayed image does not
> correspond to where the mouse is, which will be corrected when the mouse
> moves again. So there won't be any too darkened image possibility.
>
> Moreover this solution is less CPU intensive.
>
> Pascal
>
> bruno wrote:
> > Yes, I am aware of this issue. Unfortunatly, it is not easy to fix.
> >
> > Let me describe what happens, is that the gnome canvas does not return
> > the proper number of enter/exit event when we click on a button.
> > You can trace the problem in gameutil:gcompris_item_event_focus
> >
> > On my mandrake 9, to reproduce it, I have to click on a button while
> > moving the mouse out of the button (like drag&drop).
> >
> > I tried several times to fix that without success.
> >
> > There is probably a solution, help is welcome.
> >
> > Bruno.
> >
> > Le dim 09/02/2003 à 19:48, pgeorges a écrit :
> >
> >>when entering and leaving many times the different board collections
> >>using the home icon (bottom right), this icon gets darker and darker.
> >>I don't want to dig into code, but I suppose Bruno you've got the
> >>solution :-)
> >>
> >>Note that I switched all wav files to ogg, making gcompris work better
> >>with my current configuration (otherwise I missed some short sounds) ...
> >>
> >>Pascal
>
>
>
>
>
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