[gcompris-devel] Tests

pgeorges pascal.georges1 at free.fr
Thu Feb 7 13:40:17 UTC 2002


As reported by Bruno, gcompris sometimes crashes or does not behave
correctly. To make sure basic but exhaustive tests are done, I propose
we use each game at least 2 or 3 times consecutively to make sure it
does not crash.
Make also sure to change sometimes the level by clicking on the dice,
and to make "weird" things.

After testing, I propose the following list should be completed :

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algebra_by

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algebra_div

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algebra_guesscount
  - app crash after passing the last board. 
    Can't reproduce it after adding a waitpid call in the play ogg
procedure (pascal georges).

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algebra_minus

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algebra_plus

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babymatch

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babyshapes

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clickgame

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click_on_letter
  - sound does not work properly (ogg print error messages, no sound
output) (pascal georges).
  - when changing the level several times, many sounds are played : the
sound processes should be killed when the level change occurs.(pascal
georges).

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clockgame

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draw

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erase
  - tested (pascal georges)

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gletters

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imageid
  - tested for FR & ENG (pascal georges)
  - sounds are not translated and appear in french. As they are not
mandatory, they should not be played

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imagename

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memory

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missing_letter
  - tested for FR & ENG (pascal georges)
  - sounds are not translated and appear in french. As they are not
mandatory, they should not be played

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paintings

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paratrooper

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planegame

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railroad

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readingh

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readingv

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scalesboard

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smallnumbers

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wordsgame

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