[Digikam-users] digikam 4.1 bugs
Anders Lund
anders at alweb.dk
Mon Jul 28 13:42:58 BST 2014
On Mandag den 28. juli 2014 12:39:00, Wilkins, Vern W wrote:
> I haven't followed the thread completely but my question is whether the
> preview bug has been satisfactorily fixed in 4.1. I gave up on using 4.x
> because of this problem. No offense intended but this is a 'major' bug to
> have in a stable release and still in an update to the stable release. For
> me it made the application more or less unusable.
The preview problems are about the same in 4.1.
> I had the problem with 4.0 on Gentoo Linux, compiling against the latest
> unstable kde and opencv libraries, which included opencv 2.4.9. I still
> had the problem after I built my own package for 4.1 and built against the
> same libraries.
>
> On Fedora I had the same problem with Digikam 4.0. I used another
> repository to install 4.1 and the problem still persists. Fedora
> developers are trying to get opencv 2.9 into the repository and indicating
> this will fix the problem. I'm not sure I've really seen that explained
> here. Is this really a fix for the preview problem?
>
> Thanks,
> Vern
> ________________________________________
> From: digikam-users-bounces at kde.org [digikam-users-bounces at kde.org] on
> behalf of Anders Lund [anders at alweb.dk] Sent: Monday, July 28, 2014 5:56 AM
> To: digiKam - Home Manage your photographs as a professional with the power
> of open source Subject: Re: [Digikam-users] digikam 4.1 bugs
>
> On Mandag den 28. juli 2014 11:51:55, Remco Viƫtor wrote:
> > On Monday 28 July 2014 11:03:49 Anders Lund wrote:
> > > On Mandag den 21. juli 2014 18:19:52, Gilles Caulier wrote:
> > > > Here, i'm in full debug mode, which introduce some small time
> > > > latencies. which is enough to mask this kind of problem.
> > >
> > > I don't think it is smart to require digikam being compiled in full
> > > debug
> >
> > mode
> >
> > > to work correctly!
> >
> > Gilles is not saying that you are required to build digikam in full debug
> > mode, just that that is what he does, and that the build mode could change
> > timings enough so that certain race conditions don't become visible (or
> > much less often). That does not mean the races aren't there, just that
> > they
> > don't become visible.
> >
> > And that's typically the kind of bugs that you can get when switching to
> > multithreaded, and they are particularly hard to debug...
>
> If I can do anything to help, I will. I can install debug package etc, or
> even try to build digikam locally, if it can help :)
>
>
> --
> Anders
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--
Anders
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