[Digikam-devel] OpenGL support?

Andi Clemens andi.clemens at gmx.net
Fri Jul 25 20:14:13 BST 2008


But it is turned on / built in at the moment? Or why is it running faster 
without openGL here?

Andi

On Friday 25 July 2008 20:37:38 Gilles Caulier wrote:
> 2008/7/25 Andi Clemens <andi.clemens at gmx.net>:
> > another note: digiKam really is fast now, I always was disappointed by
> > the speed of the 0.10.x series. Maybe a lot users might have the same
> > issue, too. Shouldn't openGL support be turned off by default?
>
> You ave the response. For me OpenGL under Linux is a shame. The
> interface to Graphics card is a big puzzle. It will nerver work
> properlly like this.
>
> Look like the DirectX interface work better under M$ Os. We need
> something like that under Linux.
>
> This is why i never use OpenGL on my computer and i not agree to
> implement OpenGL support in digiKAm core. For the moment, it's a waste
> of time.
>
> Best
>
> Gilles
>
> > Andi
> >
> > On Friday 25 July 2008 18:21:42 Andi Clemens wrote:
> >> Hi,
> >>
> >> somehow Marble is broken, always pushing ASSERT messages to the console,
> >> so I'm not able to start digiKam 0.10 anymore. So I started ccmake and
> >> disabled the marble support and also openGL, because my laptop is not
> >> working with 3D acceleration.
> >> Now I noticed that the light table starts 5 times faster (before it took
> >> nearly 5 seconds, now it starts in less than 1 second). I guess this has
> >> nothing to do with marble so the only option left is the openGL support.
> >>
> >> Now the actual question :-)
> >> What does the openGL support do in digiKam? Is it for the advanced
> >> viewer? And if so, why is it slowing down light table?
> >>
> >> Andi
> >> _______________________________________________
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> >
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