[Digikam-devel] OpenGL support?

Gilles Caulier caulier.gilles at gmail.com
Fri Jul 25 19:37:38 BST 2008


2008/7/25 Andi Clemens <andi.clemens at gmx.net>:
>
> another note: digiKam really is fast now, I always was disappointed by the
> speed of the 0.10.x series. Maybe a lot users might have the same issue, too.
> Shouldn't openGL support be turned off by default?

You ave the response. For me OpenGL under Linux is a shame. The
interface to Graphics card is a big puzzle. It will nerver work
properlly like this.

Look like the DirectX interface work better under M$ Os. We need
something like that under Linux.

This is why i never use OpenGL on my computer and i not agree to
implement OpenGL support in digiKAm core. For the moment, it's a waste
of time.

Best

Gilles

>
> Andi
>
> On Friday 25 July 2008 18:21:42 Andi Clemens wrote:
>> Hi,
>>
>> somehow Marble is broken, always pushing ASSERT messages to the console, so
>> I'm not able to start digiKam 0.10 anymore. So I started ccmake and
>> disabled the marble support and also openGL, because my laptop is not
>> working with 3D acceleration.
>> Now I noticed that the light table starts 5 times faster (before it took
>> nearly 5 seconds, now it starts in less than 1 second). I guess this has
>> nothing to do with marble so the only option left is the openGL support.
>>
>> Now the actual question :-)
>> What does the openGL support do in digiKam? Is it for the advanced viewer?
>> And if so, why is it slowing down light table?
>>
>> Andi
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>> Digikam-devel at kde.org
>> https://mail.kde.org/mailman/listinfo/digikam-devel
>
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