Review Request: Add support for 3D scenes to libs/odf
C. Boemann
cbr at boemann.dk
Sat Apr 21 20:41:27 BST 2012
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Yes we would require d pointer for libs stuff
also please conform to hacking style. I see many spaces in var declarations. I see several place wher you forgot { } for single line if
and also one case of trailing space
on the more general sense it looks ok - though i've not looked at the details - but then again if you are able to use it it can't be all bad.
libs/odf/Ko3dScene.h
<http://git.reviewboard.kde.org/r/104688/#comment9981>
qt 4.6 - do we require that yet?
- C. Boemann
On April 21, 2012, 12:39 p.m., Inge Wallin wrote:
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> http://git.reviewboard.kde.org/r/104688/
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> (Updated April 21, 2012, 12:39 p.m.)
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>
> Review request for Calligra.
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> Description
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> This new code adds support for 3D scenes in libs/odf. It was ported from my threedscene branch when I found out that exactly the same attributes are used in 3D charts.
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> The only tricky thing with this code is that the attributes are not stored in a style but in the actual elements (dr3d:scene and chart:plot-area respectively). This means that we have to save the attributes and the children separately since the saving code of these objects may want to add other attributes *and* children.
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> You may note that I didn't d-pointer-ify the class. Right now the odf library is not binary compatibility frozen so I don't strictly need to but if there is a strong wish for it I can do it.
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> Diffs
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> libs/odf/CMakeLists.txt c411a8c
> libs/odf/Ko3dScene.h PRE-CREATION
> libs/odf/Ko3dScene.cpp PRE-CREATION
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> Diff: http://git.reviewboard.kde.org/r/104688/diff/
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> Testing
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> I have tested this code while working on the 3D Scene shape.
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> Thanks,
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> Inge Wallin
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>
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