Review Request: use the paint device directly instead of a byte array to create selection outlins

Sven Langkamp sven.langkamp at gmail.com
Tue Dec 27 12:42:16 GMT 2011


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Ship it!


Ship It!

- Sven Langkamp


On Dec. 27, 2011, 12:30 p.m., Boudewijn Rempt wrote:
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> (Updated Dec. 27, 2011, 12:30 p.m.)
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> Review request for Calligra and Sven Langkamp.
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> Description
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> The outline generator is used in two places: to create brush outlines and to create outlines for selections. It works on a raw byte array. For selections, that array can be very big. This patch adds a version of the outline generator that works on paint devices. For optimization, the random accessor is shared. The paint device version also doesn't use a width * height char array for the marks, but a paint device. This saves memory because paint devices are sparse by nature.
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> This addresses bug 285775.
>     http://bugs.kde.org/show_bug.cgi?id=285775
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> Diffs
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>   krita/image/kis_outline_generator.h e238183 
>   krita/image/kis_outline_generator.cpp 366d394 
>   krita/image/kis_pixel_selection.cpp 3c16efc 
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> Diff: http://git.reviewboard.kde.org/r/103552/diff/diff
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> Testing
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> Thanks,
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> Boudewijn Rempt
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>

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