Selling Krita through Apple AppStore

Dan Jensen admin at leinir.dk
Fri Dec 9 09:38:28 GMT 2011


On 9 December 2011 09:28, C. Boemann <cbo at boemann.dk> wrote:
> On Friday 09 December 2011 09:43:04 Boudewijn Rempt wrote:
>> On Thursday 08 December 2011 Dec, Alex Sarmiento wrote:
>> > Right now i am adding support for Mac os X Lion native fullscreen , file
>> > choosers and unified title and menu bars to the whole KDE and Krita
>> > apps.  It works and feel better that way under MacOS, with a more native
>> > and integrated experience. It only takes some minor tweaks to the source
>> > code
>> >
>> > So i thought  that it would be nice if i can just could buy some of this
>> > apps directly from the mac store, like Okular,Kate and Krita.
>> >
>> > That would be a nice founding channels for these projects.
>> >
>> > Take for example CyberDuck (http://trac.cyberduck.ch/), which has a GPL
>> > License and is being sell at 24$ in the AppleStore.
>> > http://itunes.apple.com/us/app/cyberduck/id409222199?mt=12&ls=1.
>> >
>> > Im not really sure what it takes to put an App in the AppStore, but if
>> > those CyberDucks guys can, maybe Krita could earn some extra money that
>> > way too.
>> :
>> :-). Right now, you're the guy with the mac -- but as soon as we've got a
>> :bundle, I can find out what's needed, since my company, KO, already has
>> :submitted an application to the app store.
>>
>> Of course, there are any number of reasons Apple wouldn't accept Krita in
>> the app store, but we can but try. No philosophical objections on my part
>> -- Krita is GPL because we want it to spread.
> My only philosophical objection would be if we charge for it we are actually
> giving money to Apple (by a percentage of the price)

This is indeed an issue. Perhaps a donation link somewhere in the app
would work? Not sure how Apple views this, mind you, but it's an
option (and more in the keeping what is a developing trend in KDE,
where paying for the software becomes a case of pay-what-you-want by
way of donations) :)



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