Selling Krita through Apple AppStore

C. Boemann cbo at boemann.dk
Fri Dec 9 09:28:55 GMT 2011


On Friday 09 December 2011 09:43:04 Boudewijn Rempt wrote:
> On Thursday 08 December 2011 Dec, Alex Sarmiento wrote:
> > Right now i am adding support for Mac os X Lion native fullscreen , file
> > choosers and unified title and menu bars to the whole KDE and Krita
> > apps.  It works and feel better that way under MacOS, with a more native
> > and integrated experience. It only takes some minor tweaks to the source
> > code
> > 
> > So i thought  that it would be nice if i can just could buy some of this
> > apps directly from the mac store, like Okular,Kate and Krita.
> > 
> > That would be a nice founding channels for these projects.
> > 
> > Take for example CyberDuck (http://trac.cyberduck.ch/), which has a GPL
> > License and is being sell at 24$ in the AppleStore.
> > http://itunes.apple.com/us/app/cyberduck/id409222199?mt=12&ls=1.
> > 
> > Im not really sure what it takes to put an App in the AppStore, but if
> > those CyberDucks guys can, maybe Krita could earn some extra money that
> > way too.
> :
> :-). Right now, you're the guy with the mac -- but as soon as we've got a
> :bundle, I can find out what's needed, since my company, KO, already has
> :submitted an application to the app store.
> 
> Of course, there are any number of reasons Apple wouldn't accept Krita in
> the app store, but we can but try. No philosophical objections on my part
> -- Krita is GPL because we want it to spread.
My only philosophical objection would be if we charge for it we are actually 
giving money to Apple (by a percentage of the price)



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