Added support for Visualizations using VSXu

Konrad Zemek konrad.zemek at gmail.com
Wed Sep 11 11:44:04 UTC 2013


On 11.09.2013 13:34, Mark Kretschmann wrote:
> On Tue, Sep 10, 2013 at 7:50 PM, Konrad Zemek <konrad.zemek at gmail.com> wrote:
>> On 10.09.2013 13:22, Mark Kretschmann wrote:
>>> On Sun, Sep 8, 2013 at 9:04 PM, Dinesh <saidinesh5 at gmail.com> wrote:
>>>> Hi Folks,
>>>>
>>>> Finally done adding support for Visualizations using VSXu.(!!!)
>>>>
>>>> In order to test this out,
>>>> first install a patched version of VSXu from the branch amarok-fixes
>>>> from:
>>>> https://github.com/vovoid/vsxu/tree/amarok-fixes
>>>>
>>>> Then compile the branch: vsxu from:
>>>> http://quickgit.kde.org/?p=clones%2Famarok%2Fdineshm%2Famarok-vsxu.git
>>>>
>>>> Or simply apply these patches on top of Amarok master.
>>>> Amarok should automatically search for libvsxu and enable the vsxu plugin
>>>> at
>>>> compile time.
>>> Yesterday I spent a couple of hours with Dinesh trying getting this
>>> working. There were a couple of build issues we had to iron out first.
>>> When I got it to build, I was running into another issue: The VSXu
>>> applet was just showing a black square on my box, no matter what was
>>> playing. We could not figure out what's wrong yet (could be an issue
>>> with my Intel driver, or something else).
>>>
>>> If any of you folks want to try it too, that would be great, so we can
>>> see if the problem is reproducible elsewhere. If you have any build
>>> issues we can help.
>>>
>> My experience is very much the same.
>>
>> I had problems with FindVSXU.cmake; I cry your pardon if you already
>> resolved these. First, it searches for vsxu_platform.h and I believe that
>> should be vsx_platform.h . Second, my includes/vsxu directory has
>> subdirectories in it, so e.g. "#include <vsx_manager.h>" causes a
>> compilation error, because the header is not *directly* in the directory
>> found by CMake.
>>
>> After I compiled, I get a black square when something is playing. FWIW, I'm
>> using nVidia proprietary drivers.
> Thanks a lot for testing, Konrad. Just to be sure: Did you use the
> Phonon-GStreamer backend?
>

Yes, and other visualizations were working as expected.

     Konrad


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