[konsole] [Bug 411579] New: GPU accelerated terminal

Tomaz Canabrava tcanabrava at kde.org
Wed Sep 4 08:57:08 BST 2019


Yes, massive.
basically we would need to rewrite the file TerminalDisplay.cpp - that
takes care of painting everything on the screen.
That file is huge, and it uses many things within Qt to make it easier -
things that don't exist in the OpenGL world.

If you want to try - if you have any knowledge in OpenGL, please give it a
try. We need more people trying to touch code.

Tomaz


On Wed, Sep 4, 2019 at 8:30 AM agilob <bugzilla_noreply at kde.org> wrote:

> https://bugs.kde.org/show_bug.cgi?id=411579
>
>             Bug ID: 411579
>            Summary: GPU accelerated terminal
>            Product: konsole
>            Version: unspecified
>           Platform: Other
>                 OS: Linux
>             Status: REPORTED
>           Severity: wishlist
>           Priority: NOR
>          Component: general
>           Assignee: konsole-devel at kde.org
>           Reporter: kdebug at agilob.net
>   Target Milestone: ---
>
> Would it be massive amount of work to support GPU acceleration in
> Konsole/Yakuake the way Kitty does it?
>
> https://sw.kovidgoyal.net/kitty/
>
> --
> You are receiving this mail because:
> You are the assignee for the bug.
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