[Kde-games-devel] Review Request: Port KReversi to use KGameRenderer

Dmitry Suzdalev dimsuz at gmail.com
Mon Aug 9 21:10:56 CEST 2010


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/trunk/KDE/kdegames/kreversi/kreversichip.cpp
<http://reviewboard.kde.org/r/4948/#comment6897>

    I guess this is looking more or less ok?
    Used to draw grayish background.
    
    Maybe this indication should even be replaced by some nice and simple animation effect in future.



/trunk/KDE/kdegames/kreversi/kreversichip.cpp
<http://reviewboard.kde.org/r/4948/#comment6898>

    I'd give this function a more descriptive name, so it would be easy to read source later on.
    
    Maybe currentFrameNumber() or currentFrame().


- Dmitry


On 2010-08-09 17:00:17, Brian Croom wrote:
> 
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> This is an automatically generated e-mail. To reply, visit:
> http://reviewboard.kde.org/r/4948/
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> (Updated 2010-08-09 17:00:17)
> 
> 
> Review request for KDE Games, Stefan Majewsky and Dmitry Suzdalev.
> 
> 
> Summary
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> This patch modifies KReversi to use KGameRenderer for loading its theme and generating/receiving its pixmaps. This is my first port attempt (first KDE contribution woohoo!) so please critique.
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> Diffs
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>   /trunk/KDE/kdegames/kreversi/CMakeLists.txt 1161066 
>   /trunk/KDE/kdegames/kreversi/kreversichip.h 1161066 
>   /trunk/KDE/kdegames/kreversi/kreversichip.cpp 1161066 
>   /trunk/KDE/kdegames/kreversi/kreversirenderer.h 1161066 
>   /trunk/KDE/kdegames/kreversi/kreversirenderer.cpp 1161066 
>   /trunk/KDE/kdegames/kreversi/kreversiscene.h 1161066 
>   /trunk/KDE/kdegames/kreversi/kreversiscene.cpp 1161066 
>   /trunk/KDE/kdegames/kreversi/mainwindow.cpp 1161066 
>   /trunk/KDE/kdegames/kreversi/pics/CMakeLists.txt 1161066 
>   /trunk/KDE/kdegames/kreversi/pics/default_theme.desktop PRE-CREATION 
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> Diff: http://reviewboard.kde.org/r/4948/diff
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> 
> Testing
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> I have tested the various hinting/marking options, changing chip color set, etc. Everything seems to be working.
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> 
> Thanks,
> 
> Brian
> 
>

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