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      This is an automatically generated e-mail. To reply, visit:
      <a href="http://reviewboard.kde.org/r/4948/">http://reviewboard.kde.org/r/4948/</a>
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    <a href="/r/4948/diff/2/?file=33386#file33386line98" style="color: black; font-weight: bold; text-decoration: underline;">/trunk/KDE/kdegames/kreversi/kreversichip.cpp</a>
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    <th bgcolor="#e9eaa8" style="border-right: 1px solid #C0C0C0;" align="right"><font size="2">92</font></th>
    <td bgcolor="#fdfebc" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">    <span class="n">QImage</span> <span class="n">baseImg</span><span class="p">;</span></pre></td>
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    <td bgcolor="#fdfebc" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">    <span class="n">setOpacity</span><span class="p">(</span><span class="n">show</span> <span class="o">?</span> <span class="mf">0.5</span> <span class="o">:</span> <span class="mf">1.0</span><span class="p">);</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">I guess this is looking more or less ok?
Used to draw grayish background.

Maybe this indication should even be replaced by some nice and simple animation effect in future.</pre>
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    <a href="/r/4948/diff/2/?file=33386#file33386line113" style="color: black; font-weight: bold; text-decoration: underline;">/trunk/KDE/kdegames/kreversi/kreversichip.cpp</a>
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   <td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">QPixmap KReversiChipFrameSet::frame( ChipColor color, int frameNo ) const</pre></td>
   <td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">int KReversiChip::frameNum() const</pre></td>

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    <th bgcolor="#e9eaa8" style="border-right: 1px solid #C0C0C0;" align="right"><font size="2">107</font></th>
    <td bgcolor="#fdfebc" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="n">QPixmap</span> <span class="n">KReversiChipFrameSet</span><span class="o">::</span><span class="n">frame</span><span class="p">(</span> <span class="n">ChipColor</span> <span class="n">color</span><span class="p">,</span> <span class="kt">int</span> <span class="n">frameNo</span> <span class="p">)</span> <span class="k">const</span></pre></td>
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    <td bgcolor="#fdfebc" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="kt">int</span> <span class="n">KReversiChip</span><span class="o">::</span><span class="n">frameNum</span><span class="p">()</span> <span class="k">const</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">I&#39;d give this function a more descriptive name, so it would be easy to read source later on.

Maybe currentFrameNumber() or currentFrame().</pre>
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<p>- Dmitry</p>


<br />
<p>On August 9th, 2010, 5 p.m., Brian Croom wrote:</p>






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<div>Review request for KDE Games, Stefan Majewsky and Dmitry Suzdalev.</div>
<div>By Brian Croom.</div>


<p style="color: grey;"><i>Updated 2010-08-09 17:00:17</i></p>




<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
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   <pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">This patch modifies KReversi to use KGameRenderer for loading its theme and generating/receiving its pixmaps. This is my first port attempt (first KDE contribution woohoo!) so please critique.</pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Testing </h1>
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   <pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">I have tested the various hinting/marking options, changing chip color set, etc. Everything seems to be working.</pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
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 <li>/trunk/KDE/kdegames/kreversi/CMakeLists.txt <span style="color: grey">(1161066)</span></li>

 <li>/trunk/KDE/kdegames/kreversi/kreversichip.h <span style="color: grey">(1161066)</span></li>

 <li>/trunk/KDE/kdegames/kreversi/kreversichip.cpp <span style="color: grey">(1161066)</span></li>

 <li>/trunk/KDE/kdegames/kreversi/kreversirenderer.h <span style="color: grey">(1161066)</span></li>

 <li>/trunk/KDE/kdegames/kreversi/kreversirenderer.cpp <span style="color: grey">(1161066)</span></li>

 <li>/trunk/KDE/kdegames/kreversi/kreversiscene.h <span style="color: grey">(1161066)</span></li>

 <li>/trunk/KDE/kdegames/kreversi/kreversiscene.cpp <span style="color: grey">(1161066)</span></li>

 <li>/trunk/KDE/kdegames/kreversi/mainwindow.cpp <span style="color: grey">(1161066)</span></li>

 <li>/trunk/KDE/kdegames/kreversi/pics/CMakeLists.txt <span style="color: grey">(1161066)</span></li>

 <li>/trunk/KDE/kdegames/kreversi/pics/default_theme.desktop <span style="color: grey">(PRE-CREATION)</span></li>

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<p><a href="http://reviewboard.kde.org/r/4948/diff/" style="margin-left: 3em;">View Diff</a></p>




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