[Kde-games-devel] Theming support

Ian Wadham ianw2 at optusnet.com.au
Sat Mar 17 13:00:44 CET 2007


On Sat, 17 Mar 2007 12:12 pm, Mark A. Taff wrote:
> On Friday 16 March 2007 16:08:45 Ian Wadham wrote:
> > It seems that a SVG file can contain non-graphical information ...
>
> An svg file can be hacked to contain any info you want, esp. by using
> namespaces.  That said, I don't think that would be a very elegant
> solution. I also think it would raise the bar too high for artists if they
> have to also be svg xml-editing gurus. ;-)
>
Ooops, I was assuming there must be some Inkscape feature that
supports entering meta-data in a SVG file.  Sorry ... :-(

> In the end, we can do just about everything we need to:
> 	recolor,
> 	skew,
> 	scale,
> 	rotate,
> 	reposition,
> 	???
>
This sounds great.  I can envisage using it for effects at key
points in a game, such as when a sprite dies or reappears.

All the best, Ian W.


More information about the kde-games-devel mailing list