[Breeze] [Bug 368833] New: Incomplete and incorrect animation icons

Jorge VillaseƱor via KDE Bugzilla bugzilla_noreply at kde.org
Thu Sep 15 06:58:37 UTC 2016


https://bugs.kde.org/show_bug.cgi?id=368833

            Bug ID: 368833
           Summary: Incomplete and incorrect animation icons
           Product: Breeze
           Version: unspecified
          Platform: Archlinux Packages
               URL: https://quickgit.kde.org/?p=breeze-icons.git&a=tree&h=
                    5a147100a737bc4d37bf6ec407b8725809769ba0&hb=3d8cecc576
                    338da315d7e45d7d41808c36a288d1&f=icons%2Fstatus%2F16
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: NOR
         Component: Icons
          Assignee: visual-design at kde.org
          Reporter: salinasv at gmail.com
                CC: kainz.a at gmail.com

The icon Name Specification mentions the Animations context and specifically a
process-working icon animation. I see from bug 360304 [1] that the icon was
added, but it was added on the Status specification and it was only added for
size 22 in this commit [2]. The index.theme file says that the minimum size for
that context is 22 and max is 32. If the icon is needed on other sizes, say 16,
it is not available.

A new context must be created "Animations" and the icon be placed on the
different sizes.

[1] https://bugs.kde.org/show_bug.cgi?id=360304
[2]
http://commits.kde.org/breeze-icons/6643933224061e775df22e7ba2b58eb51f7148df

Reproducible: Always

Steps to Reproduce:
I discovered this while migrating a gtk application so the steps are gtk
specific, you can find it with other tools, even with dolphin.

1. Look up for the standard process-working animation with a
GtkCellRendererPixbuf.
2. Leave the default icon size (16 px)

Alternative steps:
1. Go to /usr/share/icons/breeze/animations (icon not found)
2. Go to /usr/share/icons/breeze/status/16 (icon not found)
2. Go to /usr/share/icons/breeze/status/22 (icon found)

Actual Results:  
No icon was found.

Expected Results:  
The standard process-working animation should be loaded into the cell renderer.

First bug, not sure if you would have preferred me to comment on the other bug
or open a new one. I decided to leave the other closed.

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