[Bug 266702] Gluon: Choosing a game lets all players crash

Johannes Obermayr johannesobermayr at gmx.de
Sat Feb 19 23:20:26 GMT 2011


https://bugs.kde.org/show_bug.cgi?id=266702





--- Comment #1 from Johannes Obermayr <johannesobermayr gmx de>  2011-02-20 00:20:15 ---
Created an attachment (id=57389)
 --> (http://bugs.kde.org/attachment.cgi?id=57389)
New crash information added by DrKonqi

plasmoidviewer (1.0) on KDE Platform 4.6.41 (4.7 >= 20110106) "release 3" using
Qt 4.8.0

As above now with plasmoid and Apocalypse.

(Make drkonqi happy ...)

-- Backtrace (Reduced):
#8  0xb13851db in GluonEngine::ScenePrivate::loadContents (this=0x87dccb0,
file=...) at /usr/src/debug/gluon/engine/sceneprivate.cpp:77
#9  0xb1383f65 in GluonEngine::Scene::sceneContents (this=0x87e99a8) at
/usr/src/debug/gluon/engine/scene.cpp:88
#10 0xb13865d1 in GluonEngine::Game::stopAll (this=0x81f2858) at
/usr/src/debug/gluon/engine/game.cpp:227
#11 0xb1386711 in GluonEngine::Game::setCurrentScene (this=0x81f2858,
newCurrentScene=0x87e99a8) at /usr/src/debug/gluon/engine/game.cpp:267
#12 0xb1413432 in GluonPlayer::PlasmaApplet::openProject (this=0x821cb80) at
/usr/src/debug/gluon/player/plasmoid/plasmaapplet.cpp:103

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