[Uml-devel] KDE/kdesdk/umbrello/umbrello
Ralf Habacker
ralf.habacker at gmail.com
Fri Feb 3 16:55:30 UTC 2012
SVN commit 1277946 by habacker:
Renamed UMLSceneEllipse to UMLSceneEllipseItem.
M +1 -1 umlscene.h
M +4 -4 widgets/associationline.cpp
M +2 -2 widgets/associationline.h
--- trunk/KDE/kdesdk/umbrello/umbrello/umlscene.h #1277945:1277946
@@ -47,7 +47,7 @@
typedef Q3CanvasRectangle UMLSceneRectangle;
typedef Q3CanvasItem UMLSceneItem;
typedef Q3CanvasPolygon UMLScenePolygonItem;
-typedef Q3CanvasEllipse UMLSceneEllipse;
+typedef Q3CanvasEllipse UMLSceneEllipseItem;
typedef Q3CanvasItemList UMLSceneItemList;
/**
--- trunk/KDE/kdesdk/umbrello/umbrello/widgets/associationline.cpp #1277945:1277946
@@ -29,7 +29,7 @@
#include "uml.h"
AssociationLine::Circle::Circle(UMLViewCanvas * canvas, int radius /* = 0 */)
- : UMLSceneEllipse(radius * 2, radius * 2, canvas)
+ : UMLSceneEllipseItem(radius * 2, radius * 2, canvas)
{
}
@@ -45,12 +45,12 @@
void AssociationLine::Circle::setRadius(int radius)
{
- UMLSceneEllipse::setSize(radius * 2, radius * 2);
+ UMLSceneEllipseItem::setSize(radius * 2, radius * 2);
}
int AssociationLine::Circle::getRadius() const
{
- return (UMLSceneEllipse::height() / 2);
+ return (UMLSceneEllipseItem::height() / 2);
}
void AssociationLine::Circle::drawShape(QPainter& p)
@@ -61,7 +61,7 @@
}
AssociationLine::SubsetSymbol::SubsetSymbol(UMLViewCanvas* canvas)
- : UMLSceneEllipse(canvas) {
+ : UMLSceneEllipseItem(canvas) {
inclination = 0;
}
--- trunk/KDE/kdesdk/umbrello/umbrello/widgets/associationline.h #1277945:1277946
@@ -112,7 +112,7 @@
* We can't use QCanvasEllipse directly for this because it doesn't
* use the pen, i.e. QCanvasEllipse only draws filled ellipses.
*/
- class Circle : public UMLSceneEllipse
+ class Circle : public UMLSceneEllipseItem
{
public:
explicit Circle(UMLViewCanvas * canvas, int radius = 0);
@@ -127,7 +127,7 @@
/**
* Draw the subset Symbol
*/
- class SubsetSymbol : public UMLSceneEllipse
+ class SubsetSymbol : public UMLSceneEllipseItem
{
public:
explicit SubsetSymbol(UMLViewCanvas* canvas);
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