[Uml-devel] GraphicsView port: Approach
okellogg at users.sourceforge.net
Mon Apr 28 16:50:15 UTC 2008
On Friday 25 April 2008 17:28, Gopala Krishna wrote:
> Here are the things which i'll be accomplishing initially
> (1) Convert UMLViewCanvas to UMLScene (i.e inherit QGraphicsScene
> (2) Migrate most of UMLView code to UMLViewScene. [...]
> (3) Also migrate as many possible event handling and item interaction
> code to subclasses of UMLWidget.
Sounds fine to me.
> (4) Rip off WidgetBase. UMLWidget will be base class of widgets in
> general(both rectangular and non rectangular)
I had made WidgetBase to factor the methods that are common between
UMLWidget and AssociationWidget.
I am not sure why you want to remove that class (?)
> The sub classes can then easily be implemented for specific purpose
> (LinkWidget for eg)
Are you saying that LinkWidget would inherit from UMLWidget?
But UMLWidget has a rectangular quality while LinkWidget does not?
Please explain your proposed inheritance graph.
> (5) Port all other widgets and get umbrello to compile.
> (6) Try to remove signals, slots and finally QObject base for
> UMLWidget and also UMLObject if possible.
Well, a few of the signals/slots are really okay.
For example, on renaming a class in the list view, all widget
representations of the class should be updated to the new name
(this may affect multiple diagrams.)
Hope this helps
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