[KStopmotion] Development ideas
Christoph GrĂ¼ninger
foss at grueninger.de
Mon May 3 20:40:58 BST 2021
Hi Tim,
I like the ideas you proposed. We should at least formulate GitLab
issues, to preserve them!
Bye
Christoph
Am 21.04.21 um 19:55 schrieb Tim Band:
> Hi,
>
> For an interface overhaul I was thinking of usability improvements:
>
> (1) GUI for outputting video using ffmpeg or whatever; is there any
> point in keeping the command-line stuff nowadays? I feel it detracts
> more than it adds.
>
> (2) GUI for video capture options. Qt gives us easy (I think) access to
> USB webcams, so it wouldn't help for Firewire devices (are there other
> sorts of devices we'd like to support?). I suppose we can have a builtin
> USB option and let the user apply their own command line (as now) for
> other types of device.
>
> (3) project initialization. Like the way video software asks you if the
> target is PAL DVD, NTSC DVD or whatever. I suppose physical formats
> aren't really a thing anymore, but still SD, HD, 1080p and 4k still mean
> something.
>
> For sound I was really thinking that it would be nice if we could sync
> up with a soundtrack that was already playing, or even a video if
> someone wanted to make a claymation parody of it. I was thinking that
> hooking into Jack's transport controls would be an easy way to achieve
> that. But now I think we wouldn't really be serving any real users of
> Stopmotion like this.
>
> I don't do much with Stopmotion nowadays because my boys are not making
> stop motion videos any more; when they were it was great for them to
> have this software that I could change if they found it gave them
> trouble. But now it's just something I do if anyone contacts me to say
> they want something.
>
> If anyone wants to work together on some part of this I'm happy to get
> moving again. Like the USB/Video export stuff above, or seeing if we can
> get Papagayo (https://github.com/LostMoho/Papagayo) to work with it, or
> if one of you does want some sort of sound support.
>
> Cheers,
>
> -Tim
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