D20112: [analog-clock] Allow themes to define hand shadow offset & hand rot center
Friedrich W. H. Kossebau
noreply at phabricator.kde.org
Fri Mar 29 11:34:51 GMT 2019
kossebau created this revision.
kossebau added reviewers: Plasma, VDG, mart, davidedmundson, ngraham.
Herald added a project: Plasma.
Herald added a subscriber: plasma-devel.
kossebau requested review of this revision.
REVISION SUMMARY
Currently the shadow offset of the hands as well as the rotation center of
the hands is hardcoded to match the light model and the hands shape of the
Breeze theme. As well did some older change to move the rotation center to
width/2 in y direction break older themes which relied on the y=0 offset.
This patch adds the option for themes to control the shadow offset as well
as define the rotation offset for each hand (to avoid the need to create
large pixmaps as workaround with empty space to match the assumption of
the center to be at (width/2, width/2), by these new hints:
One shadow offset for all hands, as the simulated physical model can be
assumed to have all hands almost on same layer (also matching that we have
only one shadow for stacked objects, like windows, elsewhere):
- hint-hands-shadow-offset-to-west/hint-hands-shadows-offset-to-east
- hint-hands-shadow-offset-to-north/hint-hands-shadow-offset-to-south
(west vs. east & north vs. south as negative rect size is not possible).
If no hint is set, defaults to 0.
The default of 0 is a small breakage, but almost all themes from
store.kde.org do not use a shadow, also was the hour shadow broken/not shown
until recently and only fixed for upcoming Plasma 5.16, where the offset of
the shadows was tuned as well, so any themes with hand shadows will need
some tuning for Plasma 5.16 in any case.
Separate rotation offsets for all hands & their shadows, so pixmaps can be
as small as needed, with no transparent area padding needed:
- hint-hourhand-rotation-center-offset
- hint-hourhandshadow-rotation-center-offset
- hint-minutehand-rotation-center-offset
- hint-minutehandshadow-rotation-center-offset
- hint-secondhand-rotation-center-offset
- hint-secondhandshadow-rotation-center-offset
The offset is taken from by the (width,height) of the hint element.
Sadly this does not allow to specify a 0 in any dimension, as such an item
is not passed through from QSvgRenderer/Plasms::Svg. Most themes might not
need that though, so the few which might have to fall back to padding with
transparent area.
If no hint is set, defaults to (width/2, width/2).
TEST PLAN
Clocks of unmodified themes from store.kde.org still look as before.
Themes with hints added have shadows at proper place as well as rotation
center of hands at the expected offset.
REPOSITORY
R120 Plasma Workspace
BRANCH
fixclockshadowhandcenter
REVISION DETAIL
https://phabricator.kde.org/D20112
AFFECTED FILES
applets/analog-clock/contents/ui/Hand.qml
applets/analog-clock/contents/ui/analogclock.qml
To: kossebau, #plasma, #vdg, mart, davidedmundson, ngraham
Cc: plasma-devel, jraleigh, GB_2, ragreen, Pitel, ZrenBot, lesliezhai, ali-mohamed, jensreuterberg, abetts, sebas, apol, mart
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