D6186: Implement software cursor in OpenGL backend
Oleg Chernovskiy
noreply at phabricator.kde.org
Mon Jun 12 20:34:35 UTC 2017
Kanedias marked an inline comment as done.
Kanedias added a comment.
I'm still unsure about cursor damage region (digging through cursor-related signals now)
Cursor itself works fine, tested on kms Mesa 17.1.2 amdgpu (and in KRfb session)
INLINE COMMENTS
> davidedmundson wrote in scene_opengl.cpp:705
> i don't think you need these 3 lines, you're not doing anything with this vbo.
>
> You do need vertex info from somewhere, but GLTexture has its own vbo.
Thanks, ripped it off
REPOSITORY
R108 KWin
REVISION DETAIL
https://phabricator.kde.org/D6186
To: Kanedias, graesslin, davidedmundson
Cc: plasma-devel, kwin, #kwin, ZrenBot, spstarr, progwolff, lesliezhai, ali-mohamed, hardening, jensreuterberg, abetts, eliasp, sebas, apol, mart, hein, lukas
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