[Differential] [Request, 5 lines] D3186: Ensure the complete decoration texture gets repainted on recreation
graesslin (Martin Gräßlin)
noreply at phabricator.kde.org
Fri Oct 28 09:48:53 UTC 2016
graesslin created this revision.
graesslin added reviewers: KWin, Plasma.
Restricted Application added a project: KWin.
Restricted Application added subscribers: kwin, plasma-devel.
REVISION SUMMARY
When the decoration size changes the textures get recreated and need to
be properly filled. So far KWin used the scheduled repaint geometry in
this situation. If the decoration didn't schedule the complete geometry
for repain there will be an empty area in the decoration texture.
This change ensures that the complete texture gets repainted when they
are recreated. Thus the decoration rendering is more fault tolerant
towards potential bugs in the decoration. With no-compositing and XRender
compositing this problem was not reproducable and already fault tolerant,
so OpenGL just catches up with the other modes.
BUG: 371735
FIXED-IN: 5.8.3
REPOSITORY
rKWIN KWin
BRANCH
fix-decoration-repaint-opengl-5.8
REVISION DETAIL
https://phabricator.kde.org/D3186
AFFECTED FILES
scene_opengl.cpp
EMAIL PREFERENCES
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To: graesslin, #kwin, #plasma
Cc: plasma-devel, kwin, lesliezhai, ali-mohamed, hardening, jensreuterberg, abetts, sebas
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