[Differential] [Request, 17 lines] D3101: Adjust blur and contrast for multi-output rendering on Wayland
graesslin (Martin Gräßlin)
noreply at phabricator.kde.org
Tue Oct 18 14:38:53 UTC 2016
graesslin created this revision.
graesslin added reviewers: KWin, Plasma on Wayland.
Restricted Application added subscribers: kwin, plasma-devel.
Restricted Application added projects: Plasma on Wayland, KWin.
REVISION SUMMARY
The glCopyTex(Sub)Image calls are adjusted to take the per output
rendering into account. In addition contrast effect sets the model view
projection matrix in each call to ensure it's on the correct screen.
Blur probably needs more changes for the cached texture to work, but
it's a start.
TEST PLAN
Blur and Background contrast work on multi-screen wayland
REPOSITORY
rKWIN KWin
BRANCH
blur-wayland-multi-screen
REVISION DETAIL
https://phabricator.kde.org/D3101
AFFECTED FILES
effects/backgroundcontrast/contrast.cpp
effects/backgroundcontrast/contrast.h
effects/blur/blur.cpp
EMAIL PREFERENCES
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To: graesslin, #kwin, #plasma_on_wayland
Cc: plasma-devel, kwin, lesliezhai, ali-mohamed, hardening, jensreuterberg, abetts, sebas
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