Review Request 126131: Don't delete gl texture twice in thumbnail

David Edmundson david at davidedmundson.co.uk
Thu Jul 21 13:37:38 UTC 2016


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https://git.reviewboard.kde.org/r/126131/
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(Updated July 21, 2016, 1:37 p.m.)


Review request for KDE Frameworks and Plasma.


Changes
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Updated to use the manual deletion rather than QSGTexture's deletion.

I didn't push this earlier because I uploaded this at a time where we had a completely unrelated crash in WindowsThumbnail and someone said this makes it worse. Which is possible, but also unrelated.

I'm bumping it now because I went through a bug report (https://bugs.kde.org/show_bug.cgi?id=365946) where it seems this is the cause and it reminded me of it.


Repository: plasma-framework


Description
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The QSGTextures are created with

window()->createTextureFromId(m_texture, QSize(w,h),
QuickWindow::TextureOwnsGLTexture));

this means we don't want to be deleting textures ourselves too, it will
be deleted when we delete the QSGTexture, which is a scoped pointer
inside our QSGNode.

BUG: 355644
REVIEW:


Diffs (updated)
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  src/declarativeimports/core/windowthumbnail.cpp 6c46789b13411fe311c4d3fb60c690abd966cc38 

Diff: https://git.reviewboard.kde.org/r/126131/diff/


Testing
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Thanks,

David Edmundson

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